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public:nnels:comics:cbd_views [2018/08/16 12:08] rachel.osolen |
public:nnels:comics:cbd_views [2024/05/08 22:04] (current) |
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Each panel has its own view. This is a description of the entire scene within the frame. This terminology is borrowed from cinema. It can also help to check the script if you are not sure, or ask your co-writer and editor. | Each panel has its own view. This is a description of the entire scene within the frame. This terminology is borrowed from cinema. It can also help to check the script if you are not sure, or ask your co-writer and editor. | ||
==== Changing Views ==== | ==== Changing Views ==== | ||
- | When the view (or angle, see next section for more details) is the same for multiple panels you do not have to repeat the view, only when the view changes. | + | When the view (or angle, see [[public: |
Pull in example: | Pull in example: | ||
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**{{: | **{{: | ||
- | //Close view of Shane. | + | //Close view of Shane.\\ |
- | + | ...\\ | |
- | … | + | |
Pull in to a tight close-up on Shane’s face. | Pull in to a tight close-up on Shane’s face. | ||
// | // | ||
+ | |||
+ | ---- | ||
Pull out example: | Pull out example: | ||
- | **{{: | + | **{{: |
- | //Close view of Ricks face. | + | //Close view of Ricks face.\\ |
- | ... | + | ...\\ |
- | Pull out to a mid-view of Rick, as he mounts the bicycle. | + | Pull out to a mid-view of Rick, as he mounts the bicycle.\\ |
- | … | + | ...\\ |
Pull out to a wide view of Rick on the bicycle.// | Pull out to a wide view of Rick on the bicycle.// | ||
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//Very wide view// | //Very wide view// | ||
+ | |||
+ | ---- | ||
* **Wide view**: Characters can usually be seen in full figure, panel includes clear background/ | * **Wide view**: Characters can usually be seen in full figure, panel includes clear background/ | ||
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//Wide view// | //Wide view// | ||
+ | |||
+ | ---- | ||
* **Mid-view**: | * **Mid-view**: | ||
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// | // | ||
+ | |||
+ | ---- | ||
* **Close Up**: The character can be seen from the chest, shoulders, or neck up, depending on the perspective. | * **Close Up**: The character can be seen from the chest, shoulders, or neck up, depending on the perspective. | ||
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//Close up// | //Close up// | ||
+ | |||
+ | ---- | ||
* **Extreme Close Up**: The face, eye, mouth of the character takes up the entire frame. | * **Extreme Close Up**: The face, eye, mouth of the character takes up the entire frame. |